![]() Weapon Spread and Recoil is reduced by 40 percent at level 10. Using consumables and relics is 30 percent faster when this Trait is at max level. Unlocked in N’Erud at Terminus Station after completing the train event. When fully leveled up, movement speed while aiming is increased by 50 percent. Unlocked in N’Erud after completing the Vault of the Formless. FitnessĮvade distance is increased by 30 percent at max level. Speak to Meidra in Yaesha, and choose answers that support the Ravager to get the Ravager’s Eye and this Trait. Grey health regeneration is increased by 3.0 per second at level 10. Unlocked by defeating the Root Nexus in Yaesha. When maxed out, your Summons absorb 10 percent of damage received by the player. Unlocked after defeating a World Boss in Yaesha. Mod Power generated from melee damage increases by 50 percent at level 10. Unlocked after completing the Horde-style event in the Labyrinth. The area of effect size for attacks is increased by 50 percent at level 10. These are Traits which you discover by playing the game, either by defeating bosses or speaking to different NPCs. Strong BackĮncumbrance is reduced by 10 when fully upgraded. Health regeneration is increased by 1.5 seconds at max level. PotencyĬonsumable duration is increased by 100 percent at level 10. Ideal range for a weapon is increased by six meters when fully maxed out. Healing provided by Weapon Mods is increased by 50 percent at the max level. Movement speed is increased by 15 percent at level 10. Kinshipįriendly fire damage dealt and received is reduced by 80 percent at max level. It’s the Gunslinger’s exclusive Trait and increases automatically with the Archetype’s level. Here are all the Archetype Traits in Remnant 2: Ammo ReservesĪmmo reserves are increased by 50 percent at level 10, allowing you to carry more ammo. However, you still need to invest Trait Points to activate them and reap the benefits. When an Archetype is fully leveled, their Trait can be used with any build. They level up automatically as the Archetype Level increases, so you don’t need to invest Trait Points (but you can still do so if you want). Archetype TraitsĪrchetype Traits are exclusive to each Archetype, and available as soon as you unlock that Archetype. Mod Power generation is increased by 20 percent at the max level. Reduces Skill Cooldowns, maxing out at 20 percent reduced cooldowns at level 10. Increases your max Stamina by +30 at level 10. Increases your max health by +30 at level 10. These are your starting Traits and provide increases to basic stats. Let’s look at all of the Traits in the game, starting with the Core Traits. Remember to experiment with different Traits, especially since you can speak to Wallace to refund Trait Points with Orbs of Undoing (which cost three Lumenite Crystals and 2,500 Scrap each). You level them up with Trait Points, found throughout the various worlds, but Archetypes also have unique Traits worth leveling them up for. Traits are bonuses to passive stats like damage reduction, health, Stamina, health regeneration, skill cooldowns, etc. Don’t discount the Traits, though, which make a return from Remnant: From the Ashes. Gunfire Games’ Remnant 2 offers many ways for players to gain power, whether it’s the new Archetype system conferring different perks and Skills or the abundance of weapons, Mods and Mutators.
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